(August) 07.08.2025 2.8.6. UPDATE

2.8.6. VERSION UPDATE
*New Playable Character
-Playable Character Princess Peach Added
*New Stages
-Dreamland (Past Stage)
-Yoshi's Island (Past Stage)
-Kongo Jungle (Past Stage)
*Stage Overhaul
-Great Bay
-Fountain of Dreams
-Yoshi's Island
-New Trophies Added
*Menu Overhaul
-Reworked UI/ HUD elements
-More dynamics animations during various Transitions and Fade In's/Out's
-Trophies Menu is now present in the Main Menu instead of within the Data Menu
-Lottery Mode Added as an optional method of collecting trophies
-Load Data Menu Added
*1-P Mode
-Items are disabled when playing Classic Mode on Very Hard Difficulty
-Due to a 3rd Player Addition, Stage 2 now involves the Player going against 2 Computer Team Players
-Due to a 3rd Player Addition, Stage 5 now involves the Player along a Computer Player against a Giant Computer Player
-New Training Mode features Added
*Melee Mode
-A Third (3rd) Playable/Computer Character can now be Selected
-Team Battles (2 v 1) Added
-On Stage Select Menu, Stages can now be selected using the Player 1 Icon
*Gameplay
-New Score System Introduced, based on traditional fighting games score systems
-Various VFX to various Characters and Stages Added
-Freeze Frames (during battle) Added
-Improved movement of Icicle Mountain Stage (Hazard)
-Tweaked Computer Player attributes
-Tweaked Air Dodge properties
-Tweaked Character Traction and Air Speed properties
-Multi-Hit attack properties improved
-Various Aerial moves do not cancel jump acceleration anymore
-Tweaked Roll properties
-Tweaked Reflector Moves properties
*Characters
>Mario
-Reduce Ground Speed
-Tweaks to Mario's skin shading
-Tweaked Forward Air animation
-Tweaked Up Air animation
-New Dash Attack based on the Dive from 3D Mario games
-Mario'Cape altered (Side Special)
-Can now walk during F.L.U.D.D. state (Down Special)
-Increased F.L.U.D.D. water hitbox
>Donkey Kong
-New Forward Smash
-New Down Tilt
-Increased Forward Air hitbox
-Tweaked Grounded Up Special Animation
-Increased Grounded Up Special ending Lag
>Link
-Increased Down Air landing lag
-Reworked Arrow Properties (Neutral Special)
-Reworked Up Special Properties
-Reworked Bomb Properties (Down Special)
>Samus
-New SuperSpeed ability when Running for a Certain period of time
-Rotates during Ball/Freefall poses
-Regular Missile now follows the Opponent(Side Special), along with slower speed
-Super Missile deals more Damage than Regular Missile
-Down Special Overhaul (can now move during Ball form when pressing the Special Button
>Yoshi
-Side Special Overhaul
>Kirby
-Tweaked Up Air animation
-Increased Up Smash ending Lag
-Tweaked Down Air animation, along with increased speed
-Reworked Neutral Special Animations
-Increased Inhaling Speed
-New Air Side Special sprite
-Jigglypuff's Copy Ability Neutral Special Overhaul
>Fox
-Jab combo Overhaul
-Increased Forward Air speed
-Reworked Up Special Properties
-Increased Fall Speed
-New Jump sprite
>Pikachu
-New Neutral Air Based on Super Smash Bros Ultimate Neutral Air
-Tweaked Up Smash animation
-Down Tilt Overhaul
-Tweaked Up Air animation
-Increased Speed of Forward Air
-Back Air Overhaul
-Down Air Overhaul
-Dash Attack Overhaul
-Reworked Down Special: Reduced Thunder Speed, Reduced Pikachu ending lag
-New Freefall Animation
>Luigi
-New Forward Throw
-Tweaked Up Air animation
>Ness
-Tweaked Double Jump
-Reworked Yo-Yo sprites
-Up Air Overhaul
-Back Air Overhaul
-Forward Air Overhaul
-Down Air Overhaul
-Neutral Special Overhaul (Increased ending Lag)
-Up Special Overhaul (Increased ending Lag, specially when bumping into a wall during PK Thunder Tackle)
-Side Special Overhaul (Increased Speed)
-Dash Attack Overhaul
>Captain Falcon
-New Captain Falcon idle pose
-Tweaked Up Air animation
-Removed Invincibility during Up Special
-Down Special Overhaul
>Jigglypuff
-Neutral Special Overhaul
*Items
-Reworked/Tweaked/ Improved Items properties
-New Items:
-Lip's Stick
-Heart Container
-Freezie
-Green Shell
-Red Shell
-Beam Sword
-Pokeball Pokémon:
.Venusaur
.Blastoise
.Goldeen
.Magikarp
.Hitmonlee
.Hitmonchan
.Hitmontop
*Rules
-Time can now be set up to 8 Minutes
*Settings
-Aspect Ratio can now be altered (4:3 or 16:9)
-Player Indicator toggle Added
-Freeze Frames (during battle) toggle Added
*Miscellaneous
-New Idle Animations for:
>Mario
>Donkey Kong
>Peach
-New Hitlag Sprites
-Roll and Hit animations given a "Low Framerate" style rotation
-Various Balancing Changes
-Reduced File Size
-Increased Performance, Including Framerate-> (35 FPS to 40 FPS)
-Tweaked Knockback Properties
-Various bug/jank fixes
Get super Smash Scratch: DX
super Smash Scratch: DX
super smash bros melee inspired game made in scratch 3/turbowarp
Status | In development |
Author | dynablade2 |
Genre | Fighting |
Tags | 2D, melee, Multiplayer, Pixel Art, scratch, Singleplayer, smash, smash-bros, super-smash-bros |
Languages | English |
Accessibility | Configurable controls |
More posts
- (August) 17.08.2025 update19 days ago
- super Smash Scratch: DX - The Peach Update (2.8.6. update)29 days ago
- super Smash Scratch: DX - Animated Trailer30 days ago
- Stage ComparisonsDec 12, 2024
- (November) 28.11.2024 FINAL 2.8.5 UPDATENov 28, 2024
- (November) 02.11.2024 DEVELOPMENT UPDATENov 02, 2024
- (October) 13.10.2024 updateOct 13, 2024
- (October) 08.10.2024 updateOct 07, 2024
- (September) 23.09.2024 updateSep 23, 2024
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